#ifndef IA_H
#define IA_H
#include "PlayerControl.h"
#include "../Control/Controller.h"
using namespace Control;
namespace View{
	class IA:public PlayerControl
{

private:

public:
	void addControledColor(string name);
	void gameRefreshed();
	void toPlay();
	void playerStatChanged(string name);
	IA(void);
	~IA(void);
};
}
#else

namespace View{
	class IA;
}

#endif